Routing: Difference between revisions
From Buzznet
| Line 89: | Line 89: | ||
=== Step 5: WARNING=== | === Step 5: WARNING=== | ||
*Dont try to link if your not in my link block you gona get zlined | *Dont try to link if your not in my link block you gona get zlined | ||
*join irc.buzznet.ovh and ask Parrot for Help to get | *join irc.buzznet.ovh and ask Parrot for Help to get the password for the uplink | ||
Revision as of 21:52, 3 April 2025
Step 1: Preparing your system
- you will need a few tools, like:
wget,libssl-dev, etc. - On Ubuntu, Debian and the like, you can install these with
apt install wget build-essential python3 libssl-dev - It is usually a good idea to run UnrealIRCd on it's own user. You can create a
ircduser withadduser ircd - Switch to the new ircd user with
su ircd
Step 2: Downloading and building the IRCd
We will download Unrealircd
- Get the IRCD source code with
wget --trust-server-names https://www.unrealircd.org/downloads/unrealircd-latest.tar.gz - Configure it for compilation with
./Config - The script will ask you a few questions. It is recommended to pick the defaults for everything, so you can just hit enter on every question.
- After you finish configuring, you can now compile and install UnrealIRCd with
make && make install
Step 3: Preparing Your Configuration
Cloak keys for your conf below:
/* Buzznet uses "cloak_sha256" module. */
loadmodule "cloak_sha256";
set {
cloak-keys {
"55c5lCu203i311G18MsldHwqwPA2848aRFrm7d0BbCMf2718p0oxyyR2NKwdSHkfSJ11y6OSXQO4K1b2";
"jwc3i6Satr17n5YLA251sRpvdO3Lty8DmHmAp6hT3KFaRhR6aPLPqtN7A188VjIPD51oT7dM0Sgl54Mv";
"7RsJm0h0l7yEu4R51wdo20RQM8SJ65jT5f60L08KB1CH53aJ7x1dX360eS8XH4dK8gfPc581005ED3J0";
}
}
Note: If you are not a hub, make sure to edit your servers class as follows, so you don't connect to more than one hub at a time:
/* Server class with good defaults */
class servers
{
pingfreq 60;
connfreq 15; /* try to connect every 15 seconds */
maxclients 1; /* max servers */
sendq 20M;
}
Suggested leaf setup
If you're running a leaf server you might be interested in these instructions:
- Create a separate
hubsclass withmaxclientsset to 1. - Add all the hubs from further down the page to your config. Make sure their
linkblocks use thehubsclass. - Enable autoconnect for the hubs that are geographically closest to you by adding
autoconnect;to theoptions { tls; }block. - Profit.
A hubs class block would look like this:
class hubs {
pingfreq 60;
connfreq 60;
maxclients 1;
sendq 20M;
}
An autoconnect hub link block would look like this:
link irc.buzznet.ovh {
incoming {
mask *;
}
outgoing {
hostname irc.buzznet.ovh;
port 6900;
options { tls; autoconnect; }
}
password "awesome.base64.fingerprint" { spkifp; }
class hubs;
}
Suggested server setup
UnrealIRCd by default does not send a fake quit/join for "Changing host" when a ip/spoof/cloak/vhost/whatever is changed. This can be an issue for some clients and bots. This setting will only send the fake quit/join to clients on your server that do not support CHGHOST. This setting will not override CHGHOST. NOTE: UnrealIRCd uses PART instead of QUIT.
/* Server specific configuration */
set {
allow-userhost-change force-rejoin;
}
Step 4: Blank
Step 5: WARNING
- Dont try to link if your not in my link block you gona get zlined
- join irc.buzznet.ovh and ask Parrot for Help to get the password for the uplink